![]() ![]() This, and making good use of the items you find along the way. Your other actions are zooming in/out, sprinting, and turning your helmet light on/off (especially important for stealth sections). These buttons move the view every 45 degrees for better convenience, in positions that you can fix by clicking the stick. Of course, you can also move the camera with the right stick, the D-Pad or even the L&R buttons. ![]() If you imagine this is indeed a scale model you're holding in your hands, you can tilt the GamePad as if it was that miniature, taking a look from all angles. What you keep doing here is rotating the stage looking for the best perspective and thus exploring every corner. This world is like a scale model full of paths, platforms, mechanisms and some enemies, and despite its limited size, it is packed with activities and secrets.Īlthough we just mentioned 'platforms', in this spin-off based on the Mario games you will not perform a single jump (a combination of not having legs - just tiny feet - and considering the heavy gold-filled explorer backpack you're carrying). You take Toad (or later Toadette) through a miniature world, looking for the star/level exit. As luck would have it they stayed true to their style and commitment to innovation and creativity.Īs with most good Nintendo titles you will know how to play it after the first minute. It was crucial they kept that up in Captain Toad: Treasure Tracker, given the more focused approach of its more than 70 worlds or puzzles. They manage to add new mechanics and twists so that no section of their games seems repetitive. There is just a wealth of great ideas found in these games. Apart from their artistic talent and great technical skill, what EAD Tokyo studio should be commended on is their ability to surprise us with the tremendous creativity as seen in Super Mario Galaxy 1 & 2 and the recent Super Mario 3D World. ![]()
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